Constructors
constructor
-
Properties
scene
scene: Scene
Methods
bindController
-
Parameters
Returns void
bindElement
- bindElement(element: Element): void
-
Parameters
Returns void
bindView
- bindView(view: View): void
-
Parameters
Returns void
dispose
-
Returns void
disposeController
- disposeController(controller?: Controller): Promise<void>
-
Parameters
Returns Promise<void>
disposeElement
- disposeElement(element: Element): void
-
Parameters
Returns void
disposeView
- disposeView(view: View): void
-
Parameters
Returns void
forceResize
-
Returns void
render
-
Returns void
renderElements
-
Returns void
resizeElements
- resizeElements(viewWidth: number, viewHeight: number): void
-
Parameters
-
viewWidth: number
-
viewHeight: number
Returns void
setAxesEnabled
- setAxesEnabled(value: boolean): void
-
Parameters
Returns void
setBackgroundColor
- setBackgroundColor(hexColor: number | string): void
-
Parameters
-
hexColor: number | string
Returns void
setFrameTickFunction
- setFrameTickFunction(requestAnimationFrame: Function): void
-
Parameters
-
requestAnimationFrame: Function
Returns void
setStatsEnabled
- setStatsEnabled(value: boolean): void
-
Parameters
Returns void
tick
-
Returns boolean
unbindElement
- unbindElement(element: Element): void
-
Parameters
Returns void
update
-
Returns boolean
是否需要重新渲染
场景类, 所有元素应当置于场景中, 视图与场景绑定后可渲染内容